Hilfe! In meinen Cinematics Der Bestien-Berserker 5-6 wird man mitten im Kampf disconnected.
Hier ist der Haupttrigger (Beim X kommt der Disc):
video
Ereignisse
Map initialization
Bedingungen
Aktionen
Video - Turn on letterbox mode (hide interface) for (All players): fade out over 0.00 seconds
Spieler - Make Neutral passiv treat Neutral extra as an Feind
Spieler - Make Neutral extra treat Neutral passiv as an Feind
Einheit - Hide Thrall 0007
Einheit - Hide Rexxar 0006
Einheit - Hide Botschafter 0008
Einheit - Hide A-WING (schwimmend) 0009
Einheitengruppe - Pick every unit in (Units in Gebiet 011 ) and do (Einheit - Hide (Picked unit))
Einheitengruppe - Pick every unit in (Units in Gebiet 034 ) and do (Einheit - Hide (Picked unit))
Einheitengruppe - Pick every unit in (Units in Gebiet 011 ) and do (Einheit - Pause ein (Picked unit))
Einheitengruppe - Pick every unit in (Units in Gebiet 034 ) and do (Einheit - Pause ein (Picked unit))
Sichtbarkeit - Disable fog of war
Sichtbarkeit - Disable black mask
Video - Ausblenden over 0.00 seconds using texture Weiße Maske and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
Umgebung - Set fog to style Linear, z-start 1000.00, z-end 10000.00, density 1.00 and color (100.00%, 100.00%, 100.00%)
Umgebung - Set sky to Blizzard-Himmel
Umgebung - Create at (Playable map area) the weather effect Northrend-Schneefall (leicht)
Umgebung - Turn (Last created weather effect) Ein
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 001 for (Picked player) over 0.00 seconds)
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 016 for (Picked player) over 15.00 seconds)
Wait 1.00 seconds
Einheitengruppe - Order (Units of type Photon Cannon) to Neutraler dunkler Waldläufer - 'Lebensauger' A-WING (traumschiff surprise) 0001
Sound - Play Verhängnis
Spiel - Display to (All players) for 7.00 seconds the text: Nach einer langen R...
Video - Einblenden over 1.00 seconds using texture Weiße Maske and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
Auslöser - Turn on landen
Wait until (boolean Gleich True), checking every 1.00 seconds
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 002 for (Picked player) over 0.00 seconds)
Einheit - Kill A-WING (traumschiff surprise) 0001
Einheit - Unhide Thrall 0007
Einheit - Unhide Rexxar 0006
Einheit - Unhide Botschafter 0008
Wait 0.25 seconds
Einheit - Order Botschafter 0008 to Bewegen nach (Center of spockgo1 )
Video - Send transmission to (All players) from Botschafter 0008 named Mr. Spuck: Play Kein Sound and display Oh neyn! Mein Schie.... Modify duration: Hinzufügen 0.00 seconds and Warten
Einheit - Make Rexxar 0006 face (Center of spockgo1 ) over 1.00 seconds
Einheit - Make Thrall 0007 face (Center of spockgo1 ) over 1.00 seconds
Wait 2.00 seconds
Einheit - Unhide A-WING (schwimmend) 0009
Spezialeffekt - Create a special effect at (Position of A-WING (schwimmend) 0009 ) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Video - Send transmission to (All players) from Thrall 0007 named Thrall: Play Kein Sound and display Das kann doch siche.... Modify duration: Hinzufügen 0.00 seconds and Warten
Einheit - Order Thrall 0007 to Bewegen nach (Center of ThrallGo1 )
Wait 5.00 seconds
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 003 for (Picked player) over 0.00 seconds)
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 004 for (Picked player) over 5.00 seconds)
Wait 8.00 seconds
Einheit - Make Thrall 0007 face Botschafter 0008 over 2.00 seconds
Video - Send transmission to (All players) from Thrall 0007 named Thrall: Play Kein Sound and display Möglicherweise lä.... Modify duration: Hinzufügen 0.00 seconds and Warten
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 005 for (Picked player) over 0.00 seconds)
Auslöser - Turn on spawn zerg
Wait 2.00 seconds
Video - Send transmission to (All players) from Marine 0010 named Marine: Play Kein Sound and display Hilfe! Die Zerg gre.... Modify duration: Hinzufügen 0.00 seconds and Warten
Video - Send transmission to (All players) from Thrall 0007 named Thrall: Play Kein Sound and display Ich glaube, wir sol.... Modify duration: Hinzufügen 0.00 seconds and Warten
Sound - Play Credits
Einheitengruppe - Pick every unit in (Units in LandingAreal matching (((Matching unit) is alive) Gleich True)) and do (Einheit - Move (Picked unit) instantly to (Center of AllLanding ))
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 006 for (Picked player) over 0.00 seconds)
Einheitengruppe - Pick every unit in (Units in AllLanding owned by Spieler 1 (Rot)) and do (Einheit - Order (Picked unit) to Angreifen/Bewegen nach (Center of AllAttackGo1 ))
Animation - Change Rexxar 0006 's animation speed to 500.00% of its original speed
Wait 4.00 seconds
Spezialeffekt - Create a special effect at (Center of TeleporterKreis ) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Auslöser - Turn off spawn zerg
Wait 0.50 seconds
Einheit - Remove Kreis der Macht (groß) 0014 from the game
Einheitengruppe - Pick every unit in (Units in Gebiet 011 ) and do (Einheit - Unhide (Picked unit))
Einheitengruppe - Pick every unit in (Units in Gebiet 011 ) and do (Einheit - Pause aus (Picked unit))
Kamera - Ãœbernehmen Camera 010 for Spieler 1 (Rot) over 0.00 seconds
Video - Send transmission to (All players) from Marine 0010 named Marine: Play Kein Sound and display Danke, dass ihr uns.... Modify duration: Hinzufügen 0.00 seconds and Warten
Einheit - Make Marine 0012 face Botschafter 0030 over 1.00 seconds
Wait 1.00 seconds
Video - Send transmission to (All players) from Marine 0010 named Marine: Play Kein Sound and display Spock, wir brauchen.... Modify duration: Hinzufügen 0.00 seconds and Warten
Video - Ausblenden und wieder einblenden over 5.00 seconds using texture Weiße Maske and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
Wait 2.50 seconds
Sound - Play action02
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 007 for (Picked player) over 0.00 seconds)
Einheit - Create 1 Spock for Neutral passiv at (Center of Spock ) facing 90.00 degrees
Set Spock = (Last created unit)
Einheit - Create 1 Zergleader for Neutral passiv at (Center of Zerg ) facing 270.00 degrees
Animation - Change (Last created unit)'s size to (200.00%, 200.00%, 300.00%) of its original size
Set Zerg = (Last created unit)
Wait 2.00 seconds
Video - Send transmission to (All players) from Spock named Mr Spuck: Play Kein Sound and display Ich bin hier um mie.... Modify duration: Hinzufügen 0.00 seconds and Warten
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 008 for (Picked player) over 0.00 seconds)
Video - Send transmission to (All players) from Zerg named Zerg-Anführer: Play Kein Sound and display Ich euch vernichten.... Modify duration: Hinzufügen 0.00 seconds and Warten
Animation - Play Zerg's attack animation
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 009 for (Picked player) over 0.00 seconds)
Wait 1.00 seconds
Spezialeffekt - Create a special effect at (Center of fight l1 ) using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Spielergruppe - Pick every player in (All players) and do (Kamera - Pan camera for (Picked player) to (Center of fight r 1 ) over 1.50 seconds)
Wait 0.15 seconds
Spezialeffekt - Create a special effect at (Center of fight l2 ) using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 0.15 seconds
Spezialeffekt - Create a special effect at (Center of fight l3 ) using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 0.15 seconds
Spezialeffekt - Create a special effect at (Center of fight l4 ) using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 0.15 seconds
Spezialeffekt - Create a special effect at (Center of fight middle ) using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 0.15 seconds
Spezialeffekt - Create a special effect at (Center of fight r 4 ) using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 0.15 seconds
Spezialeffekt - Create a special effect at (Center of fight r 3 ) using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Wait 0.15 seconds
Spezialeffekt - Create a special effect at (Center of fight r 2 ) using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
X
Wait 0.15 seconds
Spezialeffekt - Create a special effect at (Center of fight r 1 ) using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
Spezialeffekt - Create a special effect attached to the chest of Spock using Abilities\Spells\Undead\AntiMagicShell\AntiMagicShell.mdl
Wait 1.50 seconds
Spezialeffekt - Destroy (Last created special effect)
Wait 2.00 seconds
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 011 for (Picked player) over 0.00 seconds)
Animation - Play Spock's attack animation
Spezialeffekt - Create a special effect at (Center of summon1 ) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Spezialeffekt - Create a special effect at (Center of summon2 ) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Spezialeffekt - Create a special effect at (Center of summon3 ) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Spezialeffekt - Create a special effect at (Center of summon4 ) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Wait 1.00 seconds
Animation - Reset Spock's animation
Einheit - Create 1 Marine for Spieler 1 (Rot) at (Center of summon1 ) facing Vorgabe für Gebäude-Ausrichtung degrees
Einheit - Create 1 Marine for Spieler 1 (Rot) at (Center of summon2 ) facing Vorgabe für Gebäude-Ausrichtung degrees
Einheit - Create 1 Marine for Spieler 1 (Rot) at (Center of summon3 ) facing Vorgabe für Gebäude-Ausrichtung degrees
Einheit - Create 1 Marine for Spieler 1 (Rot) at (Center of summon4 ) facing Vorgabe für Gebäude-Ausrichtung degrees
Wait 2.00 seconds
Einheit - Create 9 Hydralisk for Spieler 2 (Blau) at (Center of Gebiet 027 ) facing Vorgabe für Gebäude-Ausrichtung degrees
Einheitengruppe - Order (Last created unit group) to Angreifen/Bewegen nach (Center of fight middle )
Einheitengruppe - Order (Units in Gebiet 028 ) to Angreifen/Bewegen nach (Center of fight middle )
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 012 for (Picked player) over 0.00 seconds)
Einheit - Turn collision for Spock Aus
Einheit - Order Spock to Orc-Klingenmeister - 'Klingensturm'
Wait 1.00 seconds
Einheit - Order Spock to Bewegen nach (Center of fight l3 )
Spielergruppe - Pick every player in (All players) and do (Kamera - Ãœbernehmen Camera 013 for (Picked player) over 0.00 seconds)
...........